Having read webcomics for 15 years I'd forgotten how primitive the early ecosystem of original webcomics actually was. Strips like Penny arcade have at least 2 early years of strips that look unreadable and have no context for today's current readership. There were certainly wasn't an expectation of any viable ecosystem of payment or criticism.
Likewise any of the surviving strips from that time have undergone a metamorphosis either resetting the script (Sam and Fuzzy, Bad Machinery) or stay in creative stasis (Sluggy Freelance and Megatokyo).
Compare the sketchy erratic start of these strips to the macabre shadows of Astral Aves and you see how things have changed. Readers are less forgiving of artists publicly learning on the job. The webcomic ecosystem is now much larger and Patreon and Gofundme has plugged the failed attempted gap of micro-payments that Campbell mentioned as a funding model.
One way to simultaneously gain a following and hone your skills as an artist is through Deviantart. I won't pretend it's a world I was familiar with but what I found was that its collaborative nature enables an artist to exist as part of an active community of creators.
There are two strips that leap out at me:
Bomango:
At times VanHeist's Bomango appears to still be a multimedia experiment: there are varying story lines, images from a animated storyboard and the protagonist has drastically changed physically. Gogo's actual properties still haven't been made fully apparent as yet so reading this is more of a mercurial and open-ended experience.
It's frustrating but Bomango has never pretended to have a concise narrative. It's more of a haze of intersecting moments now. It's aiming at a coherent story but there's a lot of retro-active re-sharpening going on. There narrative veers between happy-go-lucky vignettes and a deeper darker origin story.
Visually it's gleaming to the point of possessing camera flare. Tracking the changes to now show an artist with a bright and hyper-stylized aesthetic that just needs a clear story to wrap around.
Serious Engineering:
Serious Engineering is a strip by Roman Jones that has used Deviantart far more thoroughly in an attempt to even out the bugs. There weren't many bugs to start with but Roman has been able to engage with other people for translation and shading. The only issue I'd have is maybe tightening up the speech bubbles.
The comic in its current state has a stylised sheen to it and the recent use of shadowing is very welcome. Coming from a Ligne Claire background my preference for crispness is certainly requited.
The backgrounds are minimalist and simple but the actual characterization of the characters here have changed from murky realism into a far more expressive and more pleasing sleekness.
Thematically it meshes well together. The story is about self-discovery in a world that doesn't have a place for misfits. You shouldn't reduce it to a mech webcomic because as it now stands Corelle's attempt to gain access to engineering culture is more a vehicle for gaining personal agency. Unlike Bomango there is a feeling of an underlying and coherent narrative guiding this road-trip.
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