Webcomics are my vice and I focus on strips delving into Fantasy, Science Fiction, Horror, Speculative Fiction, Magical Realism and Cyberpunk.

Wednesday, 1 February 2012

Take the wheel and Drive





Looks can be deceiving, it's an obvious cliche but in the case of Drive,  I initially thought this was a goofy cartoony space comedy from the creator of Sheldon.  I gradually realised this was a rich and fertile world. What could look like a motley collection of goofy aliens becomes a decent storyline with a clear internal logic. Human history has been transformed by the application of an alien technology and the chaos surrounding the main character is an incursion into this narrative.

The pilot finds himself beset by various foolish games and various fuckeries and it's a rollicking ADHD sort of strip with a low key non-edgy humour mixed in with some realpolitik. There are  intersections between the past and the present storylines scattered throughout the strip, not enough to take your from the main storyline but enough to gradually immerse the reader in a tragic story behind the comedy set in place. The idea of an English / Spanish language mixture for the future is certainly different, the continual implementation of fact sheets from the 'enciclopedia Xenobiologia'  within the comic gives the reader a good background briefing of a 'space opera' styled world.

At first I thought the title of the strip was reductive but as I continued to read the strip I saw that the 'drive', or the ship's engine becomes an underlying emphasis of human civilisation and its subsequent war with the 'makers'. The way this underlying tradegy is portayed can be a middle ground, the artwork is cartoony but bold, the creator of Sheldon clearly has the experience to pull this off and the imaginative prowess to get stuck into creating a large universe with a plethora of diverse lifeforms. It doesn't look serious but there's a pitch here for an underlying mythos that is worth the time of any science fiction fan. Robert Heinlein it ain't but it's clearly a webcomic with some teeth.

I guess if you're looking for analogies then the 'zaniness' of 'the Hitch-hiker's guide to the galaxy' might be a good reference point. Sometimes the humour doesn't quite hit it, a little too 'zany' for my tastes and the visuals are a little too fluidl and cartoony to absorb sometimes, for all that's it's a strip making an attempt to create an intelligent space opera. The appeal of this strip is its resolute attempt to tell a story and while the safe 'dad' jokes wear thin occasionally  I kept with this strip primarily because of the underlying vision behnd it.  

Wednesday, 7 September 2011

Catching up on nachitos : The Walky series





I'm just getting into the Walky mythos, reading the archives from Roomies, It's Walky to Joyce & Walky, I'd been infected with  David Willis's oeuvre initially by Shortpacked and then the mythos remix comic, Dumbing of age. I knew it was a keystone classic webcomic series but the size of the archives scared me off, as well as the fact it spanned 3 comics. I'm glad I did, there's an emotional integrity here that's been rarely matched in my 10 years of reading webcomics. It crept up on me, but even the initial emotional deepening with the Ruth scenario was a very swift right-turn into adulthood and its discontents.  These series veer very sharply between goofy antics and human consequences. I should have done this way sooner.

Friday, 2 September 2011

Do over?: Sore thumbs




Just wondering if this is going to lead to the zinger that shows us what the Sore Thumbs reset is really about, that is, was it just a way to get out of an increasingly garish storyline or just a new spin on Sore Thumbs characters in a bizarro universe? There's certainly not much emphasis on video games anymore, it's transformed into a magical realist morality tale on the foibles of western society with Fairbanks as the screaming cheerleader in a clown suit.

You couldn't really call this a gamer comic, if it ever really was one before straying into bug-out mind jack territory. Now it's a cheerful  antic sci-fi strip and this discovery of 'evil Jimmy' looks like it might explain how the reset of the Sore Thumbs universe works, I'm still not sure as to whether it's a glib & knowing deus ex machina deal or just boredom on the part of Crosby. Just want to see if I can get some resolution here.

Monday, 29 August 2011

Nine time's the charm: The Fox sister



I'm more used to imagining the nine-tailed fox manifestation as typically Japanese but it has roots across most of East Asia, it's a trickster form, imagine Renard the fox mixed in with slavering bloodlust. If my most recent experience with Korean themes resulted in me bugging out then this strip, The Fox sister, is hopefully a decent antidote to that. Having been scared into whimpering submission by Japanese films such as the grudge and the ring series this was welcome respite

Already the pacing is measured between humour and horror, the horrific prologue doesn't make any sense as yet,. in the main storyline we're injected into a typical Korean city, we don't know much about anything as yet and I'm guessing this is going to veer into an initially uncomfortable 'odd couple' set up with our female protagonist and the tall blonde doofus westerner with the dog as the loyal companion / goofball. All we've really got for now is the artwork, the story will make itself known as it gets along, this is more of an introduction to a webcomic that's getting going more than an established strip with an established character.

That said, the artwork here is lustrous and sheeny, just the right side of cartoony without devolving into too much cuteness, this scene with the character's face in reflection in the sword is masterful and this willingness to devote a whole page to set the mood is admirable, it shows is a mature handle on narrative pacing, presumably aiming at a long haul of a story. Maybe best to check up on it in a few months though when it's more established.

Thursday, 25 August 2011

Something in the air tonight:Sfeer theory




If this is a steampunk or fantasy webcomic then it's not easy to place, I don't think I've seen 'Regency-punk' before especially not in an alternate world setting, an alternate nineteenth century magical monarchy perhaps, think along the lines of the meek and you're halfway there. Sfeer theory is a big picture type of webcomic within the context of a wandering magical dilettante called Luca Valentino as a lowly tech assistant at the Uitspan institution. It is certainly not an easy project to have begun.

The linework and colouring are miles ahead of most webcomics, the dappled use of shadows here is unexpected and overall the artwork is cleancut and sharp, sometimes painfully lucid, on a computer's screen it looks crisp in a way that a physical page would easily soften and dull, The style seems to be using an anime influence without the restrictions of its cloying touches, an anime inflection then and consistently good with perspective handled adeptly; this is a well-established style and suits the confidence of the story being told in this strip.


Likewise, the writer Muun's narration here is world-weary, literate and quite assured, I've found the creation of a civilised world takes more chutzpah than the staples of a barbarian adventure, a lazy equivalent would perhaps be Full Metal Alchemist with the application of magic being the centrepiece of the strip.


 The use of 'Sfeer' is an underlying emphasis of the mechanics of this world and the reader is slowly getting a handle on it. The vocabulary guide is helpful as the magical terminology is part of a consistent system. Again, like most good webcomics this is more story based than 'slice of life' and looks like it'll be an inevitable 'slow-burn'. So far there's only been an introductory chapter but I'm already hooked.


Now, I'm aware I use the words 'slow burn' as a shorthand for a long term investment of your time, I'm aware that some of my reviewed webcomics such as Family man is quite heavy going but these types of labour-intensive long-term investment strips are what keep me going. As much as I like video games,  gamer strips are too anecdotal and ephemeral to last as a webcomic genre to be viewed in the future, they'll just be sad dated relics like juggalos and class distinctions.If my first webcomic crushes like Niego & Butternutsquash have let me down then I'm hoping to read this webcomic for a long time in the future.

Tuesday, 9 August 2011

I don't like people : Corporate skull




Jamie Smart was always the hyperactive clown in the coyly dismal array of Slave Labor Graphic's stable. His inclusion into the niche comic publisher that emphasised a gloomy self-consciously Gothic aesthetic seemed at first to be a misnomer but on closer inspection his gibbering violent fables add up into something more than a light-weight goof-off. If  Jnonen Vasquez is the sardonic luminary of SLG's roster then Smart's violent and scatter-shot approach in Bear was the antic trickery of the court jester.

Nothing is serious or sacred for Smart and the basis of Corporate Skull stems from extremity. If Bear was a disconnected series of snippets of ludicrous violence then this is an anti-corporate obvious entry point for gen-Y that manages to capture the quiet wretched lower-middle-class desperation of the cubicle-slave.
 
 
 
The eponymous main character, Corporate Skull,  is reborn after his mishap and subsequently finds freedom in ignoring all of life's strictures and bringing the motherfucking ruckus. This issues is it's not altogether certain how such a rebellious 'bad-ass' is going to progress into a well-rounded story. As such, there's little internal logic to the transformation to the main character, a knowing 4th wall breakage and if this is going to be implemented as a long-term storyline that might be a problem. The need to guide a story about a 'too cool for school' skull-headed rebel means he'd need to create a long-term schemata for the strip.


That said, I'm always a sucker for a pretty face and visually this strip oozes cool and chutzpah in its frantic disassembling of our addled western lifestyle. The cutified scale of this strip perversely sets it up as a modern-day morality tale by intimating that the world of work is a childish pursuit with most people as status-obsessed imbeciles who obsess about arrant fuckwit shiny nonsense until we devolve into a slurry of greedy abject cuntitude.



So...uh...my obscene gibbering aside, this is a slick and visually gorgeous attempt to mindjack the reader with a political slant and a restless roving eye for dumb-fuckery. Anti-establishment poses are usually glib knowing acts of self-awareness and this is no exception. For all its obvious constrictions this longer format looks like an attempt to answer the questions about human nature Bear occasionally posed in between the congealed blood and inhuman laughter.

Any misgivings aside this is still something different, the initial riff on suicide isn't anything most slice of life or gamer webcomic creators would ever touch and Smart's background in indie 'dark' comics means he can easily manoeuvre around in a wry and bleak moral underpinning to his humour. His background in print tree comics has put him miles ahead of the pack and even if this strip isn't established as a webcomic presence it deserves to be on the ideas present here.

Wednesday, 29 June 2011

Fey but not coy: Fey winds




The amount of anime influenced fantasy series has certainly hit a critical mass in the webcomic realm. Now, at first glance what differentiates Fey Winds from other decent fantasy webcomics like Velharthis or Shades of veil is the use of colour, it contains a sort of gleaming intensity  alongside a a lightness of touch with cute or 'chibified' versions of characters from frame to frame, a very fluid and lush type of line work meshed in with gorgeous colours. It's a style that encourages goofy antics and dastardly deeds, there's a fourth wall breaking self-awareness here that is quite refreshing. There's also a decent map section (needed in every fantasy webcomic) as well as providing a proficient FAQ and world background.

To be reductive these are the adventures of a maladroit  and mismatched gang who are chasing a magical macguffin whilst an ancient evil emerges from the shadows, a standard theme but handled deftly if a not little irreverently. There's a..uh...human fox here but certainly no questionable furry nonsense present, a bloodthirsty knight, a slavering pervoid bard princeling and a gracious and sensible elf round out a team of adventurers in their search for salvation for their fractured world.

While it's not really questioning the boundaries of the 'adventure' trope this strip's  self-awareness certainly helps the reader adjust. In the 'about' section it's described as a 'silly fantasy webcomic' and this high energy approach means the main characters act like 21st century twenty-somethings and this underlying wry attitude to cliché is what distinguishes this into a strip that's worth your time, the valentine cards for each character are especially good .

So yeah, sometimes the self-aware goofiness is ratcheted up a bit too much into some knowing pop culture territory but overall this is a fluid and easily digestible fantasy webcomic that doesn't drag the reader down into a dreary neckbeard cheeto-gobbling dungeons and dragons spiel. Its overall strength is some kick-ass kinetic action sequences and it works as a concise introduction into fantasy webcomics that allows the reader to ease into the standard fantasy tropes with a hyperactive whirl.

Monday, 30 May 2011

Caught in a web of your own design: String theory





At first glance this is not a genre strip; the main point is I'd assumed it was set in our universe or timeline but slowly but surely the other references come creeping in and the emotional range widens out into a slow burning rage. I'd never been so fortuitously side-swiped by a strip this much, what I thought was a cringe-worthy workplace goof ball drama was merely a prologue to a much richer story.


This is a grimy and bleak webcomic, I didn't know seething hatred could be a metier but  Beckey Grundy is an adept at creating a protagonist as a vector for bad luck mojo, our anti-hero scientist Herville Schtein mostly choosing the path of least resistance. I just got drawn into this strip as I discovered what looked like our time was not, as the tragic protagonist is only gradually inserted into an alternate future.


This narrative complexity is accompanied by a comparable artistic flowering. As with every webcomic worth following the line-work improves substantially as experience is gained, now it's evolved into a psychedelic swirling of colour, but it's also the little things that work;  the doctor's red eyes,  the shadows in their characters faces as well, the move from black and white to colour increases the overall texture exponentially.

This world isn't spoonfed to you and this strip gets better as there is an emergence from what looks like a dull mad scientist parody into something more morally weighted. I know the  Websnark isn't really a webcomics critic anymore but the term 'Cerebus syndrome' is quite effective here, the first chapter looks like meandering around and after that there's a lot of ret-connning, the characters seem to grow into more substantial roles.

I haven't been so pleasantly surprised for a long time, maybe reading slice of life strips has brutalised my senses because this is a long term commitment that I believe is worth reading just to see how fortitude comes from feckless, needless rage. It's not an emotion that webcomics emphasise, mostly going for glib sweet nothings. This is a richer thematic approach and deserves to be read.

Tuesday, 10 May 2011

ranga pride 4 life: Red's planet



First off, I like the cartoony sheen on display here, it's good to see a crisp clean cut work. I know it's a webcomic form of a print comic and again, it shows, the colours present are a vivid luminosity that elevates the page. I also guess as webcomic readers we're used to a 'gen x' adult perspective and this strip comes into the unknown via the viewpoint of a 10 year old redheaded girl called Red as she's abducted by aliens and brought to a fantastical space scape. I'm sold and it's the expressions that really sell this strip (as opposed to Family man, heh and sigh... L.A.W.L.S ), the facial expressions are fluid and fun and intimate a vast universe of trippy sights and sounds.

This is an excursion into an alien landscape that's been injected with fun. It's got the right tone, at first I was wary because of the stylistic touches of the strip, I thought they looked childish. This isn't childish, it's a smorgasbord of alien life and Eddie Pittman  has the ambition and sheer skill required to pull off displaying gibbering xenomorphs, robots and multiple appendages without a blink.

The previous experience in animation clearly shows through here and it's a giddy inflection to the strip that makes reading it a joyous experience. Imagine a sleek hyperactive Star Wars universe on LSD and you'd be coming close. This is really only getting started and I think it's a welcome addition to what's out there. I'm definitely going to be investigating the rest of Space dock 7's roster of science fiction focused webcomics.

*Errr.....a 'ranga' is an informal term Australians used for red haired people.




Musical Accompaniment: Klaxons, myths of the near future.   Psychosis in musical form, a dystopian ranting mash up with fully sick hyperactive beats.